![]() ![]() The music in the credits is pretty good, too. In any case, I don’t recognise the song and there seem to be no credits given for it. I’d call it indie rock, but I’m not that good with music genres. I had a few individual pauses, presumably when resources were being loaded, but nothing that really detracted from the experience. ![]() There are plenty of graphics options for adjusting performance, and the game moves along at a reasonable rate. It’s nice in a FPS game to be able to see your body and feet, too, ridiculously small as your feet may be. It’s not the best I’ve seen, but it works. The introductory cut scene is in a sort of graphic novel style, and is quite nicely done. Animals, too, appear a bit weird, with snakes moving completely unnaturally when chasing you, and rats being as big as large cats. There are also a few issues with overly reflective surfaces not rendering quite right, and appearing almost like light sources, and shadows not quite working, like the rectangular shadow on the sea near the watchtower. ![]() Push through those wonderful close-packed sunflowers and you’d expect them to bend as you brush past, right? Not here, I’m afraid. Up close everything looks nice until it moves, with flowers looking very unnatural as they move in the breeze. Trees seeming to brighten and everything looks like you’re wearing glasses with the wrong prescription. Increase the distance and the island either looks blurry or miscoloured, with noticeable pop-in when rotating the view. Light and shadow are excellent, with natural and man-made lighting effects looking great, and the dappled shadow when you’re underneath a large tree looking nearly photorealistic.Īt other distances, though, it all begins to fall apart, even at maximum detail settings. A simulated breeze wafts, blowing long grass in a wave, trees look wonderfully lush, and the dozen or so different plant species look very natural. From the middle distance, trees and plants look amazing. It uses Unreal Engine 4 and the developers aren’t afraid to make their island of doom look very nice indeed. Die Young’s graphics are its big draw card. ![]()
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